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HUNT: Showdown - Hunt together. Die alone.

Creatures have overrun our world, and their flesh is the hunters bounty in a tense match-based, first person bounty hunt from CRYTEK. In a team of two hunters you have to track and kill creatures. The bounties are high, but so are the risks.

Since the redesign of the game we started developing a symbolic picture language for the traits. That was an exciting task for me. Finding a proper motive that feels unique, explains creatively, expresses the hunt-language, and sells the gameplay element at the same time was sometimes challenging.

I'm happy to have help & guidance by my dear concept-coworkers:
https://www.artstation.com/artemshumnik
https://www.artstation.com/ivangraphics
https://www.artstation.com/evil

Details about my work in an interview/instavideo:
https://www.huntshowdown.com/news/get-a-look-at-hunt-and-robinson-concept-art-by-ina-koos
https://www.youtube.com/watch?v=SnJBCEJm8os

Follow me into the rabbit hole!

The fountain
illustration for our latest contest

The fountain
illustration for our latest contest

Tarotcard design - not yet used

Tarotcard design - not yet used

Tarotcard design - not yet used

Tarotcard design - not yet used

Accolades 
Illustrations for the the summary of each match

Accolades
Illustrations for the the summary of each match

Accolades 
Illustrations for the the summary of each match

Accolades
Illustrations for the the summary of each match

Accolades 
Illustrations for the the summary of each match

Accolades
Illustrations for the the summary of each match

Trait wallpaper:
- Bloodless: Receive half damage from bleeding over time.

Trait wallpaper:
- Bloodless: Receive half damage from bleeding over time.

Top to bottom:
- Dauntless: Thrown explosives can be defused when interacting with them. 
- Determination: Stamina recovery starts sooner. 
- Decoy supply: Restock Decoys from ammo crates.

Top to bottom:
- Dauntless: Thrown explosives can be defused when interacting with them.
- Determination: Stamina recovery starts sooner.
- Decoy supply: Restock Decoys from ammo crates.

Top to bottom:
- Bolt thrower: Reduced reload time for crossbows. 
- Bulletgrubber (Recover unfired round when performing partial reload)
- Conduit: Get a health boost when picking up a clue.

Top to bottom:
- Bolt thrower: Reduced reload time for crossbows.
- Bulletgrubber (Recover unfired round when performing partial reload)
- Conduit: Get a health boost when picking up a clue.

Top to bottom:
- Bulwark: Reduce the damage from explosions and Bomb Lance harpoon attacks by 25% 
- Twin - removed
- Adrenaline: Instantly start regenerating Stamina while your Health is critically low.

Top to bottom:
- Bulwark: Reduce the damage from explosions and Bomb Lance harpoon attacks by 25%
- Twin - removed
- Adrenaline: Instantly start regenerating Stamina while your Health is critically low.

Trait wallpaper:
- Pugilist: Increased melee damage.

Trait wallpaper:
- Pugilist: Increased melee damage.

Top to bottom:
- Frontiersman: Carry an additional tool. 
- Doctor: Doubles the amount of Health restored by First Aid Kits. 
- Deadeye Scopesmith: Remain in scope view after firing a shot while using any weapon with a short scope.

Top to bottom:
- Frontiersman: Carry an additional tool.
- Doctor: Doubles the amount of Health restored by First Aid Kits.
- Deadeye Scopesmith: Remain in scope view after firing a shot while using any weapon with a short scope.

Top to bottom:
- Pitcher: Increased throwing range for all items using the aim helper. 
- Physician: Reduce the time needed to bandage. 
- Mithridatist: Halves poison duration.

Top to bottom:
- Pitcher: Increased throwing range for all items using the aim helper.
- Physician: Reduce the time needed to bandage.
- Mithridatist: Halves poison duration.

Top to bottom:
- Greyhound: Sprint at full speed for a longer duration. 
- Fanning: Faster rate-of-fire when using 1-handed single-action pistols.

Top to bottom:
- Greyhound: Sprint at full speed for a longer duration.
- Fanning: Faster rate-of-fire when using 1-handed single-action pistols.

Tarotcard design - not yet used

Tarotcard design - not yet used

Trait wallpaper:
- Beastface: Reduced reaction range of animals

Trait wallpaper:
- Beastface: Reduced reaction range of animals

Top to bottom:
- Kiteskin: Reduce damage from falling by 50%. 
- Iron Devastator: Remain in iron sights between shots using shotguns.
- Gator Legs: Consume less stamina when wading in deep water.

Top to bottom:
- Kiteskin: Reduce damage from falling by 50%.
- Iron Devastator: Remain in iron sights between shots using shotguns.
- Gator Legs: Consume less stamina when wading in deep water.

Top to bottom:
- Vulture: be able to loot dead Hunters, even after they have been looted by other players.
- Resilience: Get revived with one full health chunk. 
- Poacher: Decreases the range at which setting up/disarming a trap can be heard.

Top to bottom:
- Vulture: be able to loot dead Hunters, even after they have been looted by other players.
- Resilience: Get revived with one full health chunk.
- Poacher: Decreases the range at which setting up/disarming a trap can be heard.

Top to bottom:
- Universal trait: (placeholder ingame)
- Salveskin: Health chunks damaged by fire heal faster to their full amount.
- Steady hand: Weapon sway gradually lessens when you're looking through the scope of a pistol.

Top to bottom:
- Universal trait: (placeholder ingame)
- Salveskin: Health chunks damaged by fire heal faster to their full amount.
- Steady hand: Weapon sway gradually lessens when you're looking through the scope of a pistol.

Top to bottom:
- Hornskin: Reduce damage taken from blunt melee by 25%. 
- Vigilant: Highlights traps when looking through the Dark Sight.
- Tomahawk: Hammers and axes can be thrown.

Top to bottom:
- Hornskin: Reduce damage taken from blunt melee by 25%.
- Vigilant: Highlights traps when looking through the Dark Sight.
- Tomahawk: Hammers and axes can be thrown.