Ina Koos
Creative enthusiast // Concept Artist at Crytek
Offenbach, Germany
Summary
Brief and quickly: After college, I worked for an advertising agency and finished my apprenticeship there. This was the beginning of my journey as a creative professional, but I know I had a lot more to learn still. So I jumped into studying communications design, and acquired my bachelor degree eight years ago. A more extended internship in a small game studio and short-term freelancing followed. After that, I started at Crytek as a 2D-Artist, and now I'm working as a regular concept artist.
Skills
Concept ArtIllustrationSketchingDesign
Software proficiency

Illustrator

Photoshop

3DCoat

InDesign

CLIP STUDIO PAINT
Productions
Video Game
Hunt:Showdown
Year
2019
Role
Concept Artist
Company
Crytek
Video Game
Robinson: The Journey
Year
2017
Role
Concept Artist
Company
Crytek
Video Game
The Climb
Year
2016
Role
Junior Concept Artist
Company
Crytek
Video Game
The Collectables
Year
2015
Role
Illustrator
Company
Crytek
Video Game
Tiger & Chicken
Year
2013
Role
Junior Concept Artist
Company
Deck 13
Experience
Concept Artist at Crytek
Frankfurt, Germany
2D Artist at Gface
Heidelberg, Germany
March 2012 - February 2014
Gface was a sub-office from Crytek ~
Illustrator / 2D Artist at Freelance
Frankfurt, Germany
January 2011 - February 2012
Illustration & design work as a freelancer
Intern / 2D Artist at Deck13 Interactive
Frankfurt, Germany
August 2009 - December 2010
Started as an intern, worked as a 2D artist, absolving the bachelor of arts thesis