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Ina Koos
Ina Koos
Creative enthusiast // Concept Artist at Crytek
Offenbach, Germany

Summary

Brief and quickly: After college, I worked for an advertising agency and finished my apprenticeship there. This was the beginning of my journey as a creative professional, but I know I had a lot more to learn still. So I jumped into studying communications design, and acquired my bachelor degree eight years ago. A more extended internship in a small game studio and short-term freelancing followed. After that, I started at Crytek as a 2D-Artist, and now I'm working as a regular concept artist.

Skills

Concept ArtIllustrationSketchingDesign

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
3DCoat
3DCoat
InDesign
InDesign
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Hunt:Showdown
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Crytek
    • Video Game
      Robinson: The Journey
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Crytek
    • Video Game
      The Climb
    • Year
      2016
    • Role
      Junior Concept Artist
    • Company
      Crytek
    • Video Game
      The Collectables
    • Year
      2015
    • Role
      Illustrator
    • Company
      Crytek
    • Video Game
      Tiger & Chicken
    • Year
      2013
    • Role
      Junior Concept Artist
    • Company
      Deck 13

Experience

  • Concept Artist at Crytek
    Frankfurt, Germany
    March 2014 - Present

  • 2D Artist at Gface
    Heidelberg, Germany
    March 2012 - February 2014

    Gface was a sub-office from Crytek ~

  • Illustrator / 2D Artist at Freelance
    Frankfurt, Germany
    January 2011 - February 2012

    Illustration & design work as a freelancer

  • Intern / 2D Artist at Deck13 Interactive
    Frankfurt, Germany
    August 2009 - December 2010

    Started as an intern, worked as a 2D artist, absolving the bachelor of arts thesis